|
Change RCON Pass |
rcon_password
password |
Replace password with the
rcon server password to gain access to all the rcon commands. |
|
Change Level |
changelevel
map_name |
This command allows you to
change the map. |
|
Status |
users |
Lists the current players
names with id and wonid. |
|
Kick Player Name |
kick name |
If you need to kick a
player replace name with the players name. |
|
Kick Player ID |
kick #number |
If you need to kick a
player replace number with the players number. |
|
Ban Player ID |
banid time #number |
If you need to ban a player
replace time with the amount of time you would like to ban them |
|
Server Password |
sv_password
password |
To password protect the
server replace password with the games password. |
|
Restart Game |
sv_restart time |
Resart the game, both teams
scores are reset as is money. replace time with a value upto 10. |
|
Restart Round |
sv_restartround
time |
Resart the round, replace
time with a value upto 10. |
|
Frienly Fire |
mp_friendlyfire
number |
Replace number with 1 to
turn friendly fire on or 0 to turn it off. |
|
Chase Cam |
mp_forcechasecam
number |
Replace number with 1 to
force chase cam mode or 0 to disable it. |
|
Round Limit |
mp_roundlimit
number |
Replace number with the
amount of rounds before the level changes. |
|
Round Time |
mp_roundtime number |
Replace number with a time
in minutes - normally 5 (3-15 allowed). |
|
Time Limit |
mp_timelimit number |
Replace number with the
time in minutes for each map - 0 = no time limit. |
|
Say something though server |
say text |
Sends a message from the
server admin to the screen which all players can read. replace text with the
message. |
|
Color Message |
cm_say @@r text |
Sends a color message to
the centre of the screen. replace r which is red with g for green y for
yellow etc. replace text with the message. |
|
Restart Server |
quit |
Restarts your server |
|
Staring Money |
mp_startmoney x |
This integer value controls the amount that players start with at the
beginning of a new map or when they join a server. 800 is the default and
the minimum value, while 16000 is the maximum. |
|
Deatailed Log |
mp_logdetail x |
Use this bitwise svar to control the depth of your logs. Be warned, these
options can eat away hard drive space and CPU cycles. Use 0, the default, to
log no attacks, 1 to log enemy attacks, 2 to log teammate attacks, and 3 to
log both.
|
|
Player ID |
mp_playerid x |
This variable controls what players see when they put their crosshair over
an enemy, a hostage, or a teammate. At 0 (the default), the player see's all
popups with team colors. At 1, the player sees their teammates and hostages,
with team colors. At 2, players see no popups. |
|
Fading |
mp_fadetoblack x |
This is also to combat ghosting, but is more harsh. 0 will have no affect on
the game, while 1 will disable chasecam and any sort of death cam at all.
The client's screen fades to black instantly after death. One boon of this
setting is that corpses stay around for the entire round. Useful for clan
matches. |
|
Buying Time |
mp_buytime x |
A floating point (decimal) value to determine the buy time in minutes. E.g.,
'1.25' equals one minute and fifteen seconds of buy time (this is not the
pause, but the time where it is legal to purchase stuff). The minimum value
is 0.25 and there is no maximum. |
|
Win Limit |
mp_winlimit x |
This, of course, is an integer (whole number). When a team reaches this
amount of wins (before the timelimit or the roundlimit is reached), it has
won the map. 0, or disabled, is the default.
|
|
Spectators |
allow_spectators x |
Setting to 1 will allow spectators, while 0 will disallow them. These are
non-playing spectators, not dead people. |
|
Team Killer Banning |
mp_autokick x |
This variable is defaulted to 1. Toggles automatic team-killer banning and
kicking of idle clients - Setting of 1 = 'on', and 0 = 'off'. |
|
Team Balancing |
mp_autoteambalance
x |
This variable is defaulted to 1. Toggles the forcing of clients to join
teams to make it balanced - Setting of 1 = 'on', and 0 = 'off'. |
|
Bomb Timer |
mp_c4timer x |
This variable is defaulted to 45. Sets the amount of time in between C4
placement and its explosion - ranges between 15 and 90 seconds.
|
|
Use Flashlights |
mp_flashlight x |
This variable is defaulted to 1. Toggles the use of flashlights by clients -
Setting of 1 = 'on', and 0 = 'off'. |
|
Hear Footsteps |
mp_footsteps x |
This variable is defaulted to 1. Toggles footstep sounds - Setting of 1 =
'on', and 0 = 'off'. |
|
Freeze Players For Buying |
mp_freezetime x |
This variable is defaulted to 6. Sets the amount of "freeze" time at the
beginning of each round to buy weapons and equipment - Use a setting of '0'
to disable. |
|
Hostage Kill Kicking |
mp_hostagepenalty x |
This variable is defaulted to 0, or disabled. Sets the number of hostages a
player can kill before they are booted from the server. |
|
Number of more players on team can
have over another |
mp_limitteams x |
This variable is defaulted to 2. Sets the maximum number of players that one
team can have more than the other team - Use a setting of '0' to completely
disable the team limiting. |
|
Log Chat Messages |
mp_logmessages x |
This variable is defaulted to 1. Toggles logging of chat messages in the log
files - Setting of 1 = 'on', and
0 = 'off'. |
|
Map Vote Ration |
mp_mapvoteratio x |
This variable is defaulted to 0.6. Set the ratio of players required to vote
on the same map before a map will change. The default is 0.6 , which means
that 60% of the players on a server must vote on the same map in order for
the server to change to that map. The range is 0.0-1.0. |
|
Kick Vote Ration |
mp_kickpercent x |
This variable is defaulted to 0.66. Set the ratio of players on someone's
team required to vote to kick the "someone." The default is 0.66, which
means that 66% (2/3rds) of the players on his team must vote him off in
order for him to be kicked. The range is 0.0-1.0. |
|
Team Kill Punishing |
mp_tkpunish
x |
This variable is defaulted to 1. Toggles the forcing of a player to sit out
the next round if he has just killed a teammate
- Setting of 1 = 'on', and 0 = 'off'. |